Amidst this silence on the blog, a lot has been going on in the forums. I've been going back and reworking the Core scripting framework that Shadows & Silver uses so it's more powerful and flexible. I've also been working on a lot of documentation so that others who want to use the Core will be able to do so with minimal hassle. Meanwhile, Sherincall has started work on a ground-breaking custom ruleset that will establish S&S as a game that just happens to use NWN as its engine, rather than yet another NWN module. We're working hard to develop something new and exciting, a server like you've never seen before.
Also, as if I didn't have enough on my plate, I've decided to join NaNoWriMo, the National Novel Writing Month, wherein wannabe authors like me try to crank out a 50,000 word novel in a month. I'm starting a couple of days late, so I have a little catching up to do. Even though I've been working on this novel for years now, I hardly ever get anything of substance written. I'm very critical of my writing (not here, on this blog, where I just ramble as I see fit), and I usually decide what I said sucks and then destroy it.
Not this month. No, in November I will be committing myself to writing like I was playing in my Oblivion blog: no reloads. I'll write what comes and run with it. No going back and fiddling with wording, no rewriting a weak paragraph. I can always go back and edit it after I'm done, but the point will be to get it out there, even if it's not perfect. Hopefully this will be a good exercise with lots of fruit.
If you want to follow my progress, you can do so here.
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7 comments:
Good luck with it, Michael! I'd give it a go myself, but I think my brain would melt(!). Good news about S&S too; can't wait to try out your new ruleset, whether in its final state or as some sort of beta tester.
Off topic: Huh, I didn't know you were 23. It feels weird to be older than you (and much less mature!).
Okay. I'll see what I can do about bringing out the beta version. Wont be for another week at least, though.
I somehow managed to lose the tlk I was working on. Really no idea how, as I'm pretty sure I clicked save several times while working on it. Hopefully I'll figure it out before losing anything else.
Anyway, this sets me back about 6 hours, or 2 days. And completely ruins my motivation. Thus, the ruleset beta will be late.
Eww... sorry to hear that, dude. Can I be of any help?
Yes. I'd like to leave skill descriptions to you, if it's not too much of a problem. Though, that can wait as long as it takes.
Can do. Haven't actually done any tlk editing, but I think I can figure it out.
Don't worry about that. A) It's trivial. B) You won't need to do any of that, just write it in notepad and it'll be just fine. I still need some tweaking to do before I send you the list of things needed. After that, you can write it down anytime you feel like it, as it won't be required by anything except the players.
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